MODULE    = d3dx10_43.dll
IMPORTLIB = d3dx10
IMPORTS   = d3d10_1 d3dcompiler dxguid uuid gdi32
DELAYIMPORTS = windowscodecs

EXTRADLLFLAGS = -Wb,--prefer-native

C_SRCS = \
	async.c \
	compiler.c \
	d3dx10_43_main.c \
	font.c \
	mesh.c \
	sprite.c \
	texture.c

RC_SRCS = version.rc
